As I single-hand from the captains chair and finish pulling in the genoa... I have just pulled off the most beautiful tack in the world (in my rose-colored mind). I reach for the traveler's lines that I left draped across the helm. They are nowhere to be found! (in my most proper sailor's tongue) <expletive> I have to get off my throne and search for them in the pile of main and genoa sheets
The day is lost! dashed on the rocks... time to go home!
I finally got to the point where I just leave the traveler centered and just call it good (actually I call it many things). In other words, I ignore the cursed beast's existence for its ability to ruin my perfect disposition.
Then there's the beast's other side. She always seems to be in the way... if I want to go down, she's in the middle... if I need to go forward, she's on the side I want to go up. <expletive><expletive><expletive>.
Getting the <expletive> beast out of the way is for another discussion... today, I'm interested in setting an optimum tacking position and letting it ride and run side to side by itself. Let it chase its on <expletive> tail. I did a quick Google search and found that most all travelers seem to be like the one on our M's. Therefore... assuming I didn't invent sliced bread, there must be something wrong with this design. The following image is simply a schematic... getting the lines so they don't jam and/or tangle as it slides across are simply ignored for the moment. It still has the same 2:1 advantage, but only has one line to set and once set its good for both port and starboard tacks.
Can you clue me into the what I am missing... or capability I'm giving up? Thanks.
VBR.


